TOKRB_CollideConnected(RigidBody%,Connected%)
Parameters:
RigidBody% = Rigid Body handle
Connected% = True/False of whether or not a rigid body should collide with indirectly connected objects.
Return value:
None
Description:
Makes it so that rigid bodies connected via joints collide with eachother. Something to note is that this doesn't work for objects directly connected, Just objects indirectly connected.



Documentation generated by Cod2Doc on 20 Jun 2004.