TOKAB_AddBox(AnimatedBody%,Width#,Height#,Depth#)
Parameters:
AnimatedBody% = Animated body's handle
Width# = Width of box
Height# = Height of box
Depth# = Depth of box
Return value:
Geometry's handle
Description:
Adds a box geometry to a rigid body.
The classic use of animated bodies, the floor
ground = CreateCube()
EntityColor ground,5,5,55
ScaleEntity ground,50,5,50
PositionEntity ground,0,-5,0
abground = TOKAB_Create()
TOKAB_AddBox(abground,100.0,10.0,100.0)
TOKAB_SetPosition(abground,0.0,-5.0,0.0)



Documentation generated by Cod2Doc on 20 Jun 2004.